sharing experiences would be good for avoiding getting cornered due to not knowing or remembering about a stage section (for example, if the PCB survival challenge were to happen again but in EoSD, I could see people having trouble mostly on stage 4, or against Meiling's spiraling kunai nonspell). In the case of MoF, it could help me decide to not bomb on stage 4 (for example) and have spare bombs to help defend a life and thus avoid losing faith by dying. People can plan their bombs with enough repetition, but this time I was clueless, and improvising didn't work.
I'd suggest that, when posting replays (during a tournament like this -- of course, when there are teams involved, or when there's a prize at stake, the people with the best results wouldn't give such information, which is understandable), please try to comment what were your thoughts on the run. For example, if someone else gets to know, through you, that you had an easy time getting past a certain stage or boss, or that you scored as much as you wanted to on a stage or boss fight, he/she may want to see what you did and how.
I would share more of my experiences but since 95% of it consists about raging, bitching and moaning about me now living up to my own expectations!
If you're trying to improve, then don't think about avoiding defeats (unless you really don't like the gameplay, for example). Accept them as part of your learning process, and watch your progress more than pay for it

I don't have a problem watching or learning from my own replays. Although, I don't save replays often...
My problem is that I avoid watching other people's replays. I know it is beneficial and even entertaining, but I don't want to learn how to play a game like someone else. Rather, I don't want to end up copying another person's play style.
Is it a slower and more painful journey to a Lunatic 1cc? HELL YES. But I think the victory will be worth it.... some day.
I enjoyed this week's tournament. It broke me out of my SA/UFO grindfest. Looking forward to next time!
While I agree that trying to find your own way is fun as well (in its own way), like assembling the pieces of a puzzle, there's really no shame in using someone else's knowledge or discovery, as what's more important is (in this situation) how *well* you use that knowledge and many others you've found on your way. Being the first to discover something has no relation with being a better user (or even improver) of that something, that would be like limiting oneself to not replicate the weapons that other people have made :p (once again, the process of crafting said weapon yourself for the purpose of a 1cc, for example, is fun too, in a different way)