It's been such a long time since I posted in the success or the fail thread. Mostly because I'm not sure where my antics fit...
Anyway, I am getting close to my first lunatic 1cc (MoF). I just had that awesome run where a bunch of impossible attacks suddenly make sense. Hina's spells, Nitori's first spell, Aya's first nonspell and last spell, Sanae's midboss and first boss nonspell... I couldn't do them to save my life and now all of a sudden I manage them effortlessly. It feels great!
I just did my best attempt so far, scrambling all the way to Kanako's last nonspell (it was my first time reaching Kanako on lunatic). I'm certain that if I don't die with bombs in stock, that I can do it. It's within reach. It feels satisfying even if I haven't done it yet.
Play a few more runs and plan bombs and it's yours.
That's pretty much how MoF works. I didn't give it much dedication since I find it boring as hell, so I bombspammed almost everything to get my Lunatic 1cc. Minoriko's and Hina's last spell, all of Nitori's spells, Momiji, all of Aya spells, almost all of Sanae's spells, and almost all of Kanako's. And haven't touched it since then. :V
Anyway, VoWG is where the game really begins. Get there with at least 1 life in stock, because you'll need it.

:toot:
Super-Ego is still madness, though...
Congrats. Release the Id is a wall torture at first, but once you learn how to dodge it, it becomes much easier. I can still remember how painful Superego used to be... fast, and bullets coming from the bottom. I'd recommend you to first try dodging it with more horizontal movement while staying far from Koishi but not too close to the bottom. Then you can figure out when to try diagonal downwards movements.