EDIT3: Actually, it seems that when certain users connect the server decides to crash. They didn't have the issue yesterday IIRC. I'll investigate it with them before tomorrow's meet.
On another note, this has probably been the angriest server meet so far. Given server crashes and other events, individual grievances, and misunderstandings...it doesn't surprise me that this arose, but even so, it's a bit too expressive, no? Let's keep things a bit calmer next time! ^^;
EDIT2: Problem solved, MGEMod was removed forcefully and the server logs aren't as full of errors anymore. Meets continue! 
Today's (and hopefully not tomorrow's too) meets: SUSPENDED due to server instability. When it crashes within 5 minutes of reload then something's definitely gone wrong.
Gpop will be leading ya to empty public servers for hijacking instead, while server staff (in other words, just me D:) will be pending investigation and will give the all-clear when it's okay to join again.
EDIT: I have progress - apparently an update to MGEMod I've attempted is partly to blame for crashing. Either I'll have to put on the old version again, or remove it outright.
Synopsis: I HATE SERVER CRASHES

...and it was pure vanilla when players were actively on (save for a low-grav server Gpop and others were on while I was busy with server stuff). No mods today were actively played for the sake of actually playing them.
This concludes stuff for today, and our broadcast will continue on the next day, possibly simultaneously with the MC server reopening. TF2-loving players, I advise ya to stay with TF2 so that there's less initial lag over there.